Paul Whybrow
Full Member
I'd argue that anyone raised in the 20th-century is so immersed in moving images, it's impossible for them to read or write a book without picturing the action as a film. In a way, we're all cameras, recording what we see every day in our memories, but the proliferation of smartphones means that snaps and videos have become an interface—one that doesn't necessarily aid an understanding of events—it captures a moment but obscures context.
I first became aware of the power of graphic novels when I read The Road to Perdition, written by Max Alan Collins, after noticing that the 2002 Hollywood movie adaptation had been based upon it.
In the last few years, I've borrowed about 100 graphic novels from my local library. I'm fairly averse to superheroes in Lycra bodysuits, constantly fretting about practicalities...like how do they go to the loo. One unexpected boon of graphic novels is as a reminder of or an introduction to classic novels:
Graphic Novel Adaptations To Energize Your Reading
Another graphic representation of a story is through storyboarding a film project, a technique that's been around since the 1930s, with key scenes drawn resembling the illustrations of a comic. Seeing illustrations of action yet to be filmed helps set designers, cameramen, sound and lighting technicians and the director to plan what's needed.
When writing stories, I sometimes visualise how a scene would be filmed, or at least drawn for a storyboard or graphic novel. I've deliberately written my Cornish Detective novels in such a way that they'd transpose to a television adaptation. Maybe it's a consequence of growing up in a household dominated by photographic images, for my father was a noted industrial photographer (for British Aerospace—many publicity shots of Concorde were taken by him) and I quickly came to memorise events in a visual way, sometimes altering camera angles and lighting levels, while another part of my brain churned out words for the script.
As an example of how visual artists adapted the written word, look at Charles Dickens' Great Expectations, where the protagonist Pip first meets Magwitch, an escaped convict, when visiting the graves of his parents and brothers; later, unknown to Pip, Magwitch becomes his benefactor. In the novel, their meeting is described in this way:
"A fearful man, all in coarse grey, with a great iron on his leg. A man with no hat, and with broken shoes, and with an old rag tied round his head. A man who had been soaked in water, and smothered in mud, and lamed by stones, and cut by flints, and stung by nettles, and torn by briars; who limped, and shivered, and glared, and growled; and whose teeth chattered in his head as he seized me by the chin."
The graphic novel version adapted by Jen Green, published by Classical Comics and illustrated by John Stokes pictures their first encounter this way:
Film director David Lean's 1946 adaptation of the novel is highly atmospheric, with great use of sound, including bird calls and moving vegetation:
In my WIP I've recently written a comical car chase scene, which takes place through Cornish lanes that are only 10' wide, too narrow to allow two cars to pass side by side, so every few hundred yards there are passing places carved into the banks. The coppers in their patrol car are pursuing thieves driving a Ford Transit van. Lanes around here are not only narrow, with grass growing down the middle of the tarmac (untouched by tyres), but also winding with many blind bends, so the chase never exceeds 30 m.p.h. Every so often, the baddies slam on the brakes and reverse towards the police car, forcing them to accelerate backwards to avoid a collision. I started to visualise the pursuit as an excerpt from The Simpsons or Wacky Races! Cartoon violence concluded the chapter, when the criminals put up futile resistance more for the sake of form than any hope of getting away.
Stephen King, in his memoir On Writing, gave some great advice about how to describe a scene through visualising it, putting in what you want a reader to experience.
22 lessons from Stephen King on how to be a great writer
How do you 'see' your book, as you write it? Are you at the same level as your characters or do you hover above them?
If you're using a multiple viewpoint, do you pan around the scene?
If writing an epic fantasy or historical tale do you imagine scenes as large oil paintings?
Do cartoonish images add to the humour of what you're writing?
I first became aware of the power of graphic novels when I read The Road to Perdition, written by Max Alan Collins, after noticing that the 2002 Hollywood movie adaptation had been based upon it.
In the last few years, I've borrowed about 100 graphic novels from my local library. I'm fairly averse to superheroes in Lycra bodysuits, constantly fretting about practicalities...like how do they go to the loo. One unexpected boon of graphic novels is as a reminder of or an introduction to classic novels:
Graphic Novel Adaptations To Energize Your Reading
Another graphic representation of a story is through storyboarding a film project, a technique that's been around since the 1930s, with key scenes drawn resembling the illustrations of a comic. Seeing illustrations of action yet to be filmed helps set designers, cameramen, sound and lighting technicians and the director to plan what's needed.
When writing stories, I sometimes visualise how a scene would be filmed, or at least drawn for a storyboard or graphic novel. I've deliberately written my Cornish Detective novels in such a way that they'd transpose to a television adaptation. Maybe it's a consequence of growing up in a household dominated by photographic images, for my father was a noted industrial photographer (for British Aerospace—many publicity shots of Concorde were taken by him) and I quickly came to memorise events in a visual way, sometimes altering camera angles and lighting levels, while another part of my brain churned out words for the script.
As an example of how visual artists adapted the written word, look at Charles Dickens' Great Expectations, where the protagonist Pip first meets Magwitch, an escaped convict, when visiting the graves of his parents and brothers; later, unknown to Pip, Magwitch becomes his benefactor. In the novel, their meeting is described in this way:
"A fearful man, all in coarse grey, with a great iron on his leg. A man with no hat, and with broken shoes, and with an old rag tied round his head. A man who had been soaked in water, and smothered in mud, and lamed by stones, and cut by flints, and stung by nettles, and torn by briars; who limped, and shivered, and glared, and growled; and whose teeth chattered in his head as he seized me by the chin."
The graphic novel version adapted by Jen Green, published by Classical Comics and illustrated by John Stokes pictures their first encounter this way:
Film director David Lean's 1946 adaptation of the novel is highly atmospheric, with great use of sound, including bird calls and moving vegetation:
In my WIP I've recently written a comical car chase scene, which takes place through Cornish lanes that are only 10' wide, too narrow to allow two cars to pass side by side, so every few hundred yards there are passing places carved into the banks. The coppers in their patrol car are pursuing thieves driving a Ford Transit van. Lanes around here are not only narrow, with grass growing down the middle of the tarmac (untouched by tyres), but also winding with many blind bends, so the chase never exceeds 30 m.p.h. Every so often, the baddies slam on the brakes and reverse towards the police car, forcing them to accelerate backwards to avoid a collision. I started to visualise the pursuit as an excerpt from The Simpsons or Wacky Races! Cartoon violence concluded the chapter, when the criminals put up futile resistance more for the sake of form than any hope of getting away.
Stephen King, in his memoir On Writing, gave some great advice about how to describe a scene through visualising it, putting in what you want a reader to experience.
22 lessons from Stephen King on how to be a great writer
How do you 'see' your book, as you write it? Are you at the same level as your characters or do you hover above them?
If you're using a multiple viewpoint, do you pan around the scene?
If writing an epic fantasy or historical tale do you imagine scenes as large oil paintings?
Do cartoonish images add to the humour of what you're writing?